When you break down the authoring process in Flare, you will discover that it can be quite simple. Following are the basic steps that you need to follow for creating and developing a project in Flare.
- Start Projects Create a project from scratch, or start a project by importing existing content from a variety of sources. See Starting Projects.
- Add Elements Add content and elements to your project, such as topics, text, a table of contents, cross-references, navigation, page layouts, and all of the other things necessary to help your end users. See Adding Elements and Objects.
- Make It Look Good Through the use of elements such as stylesheets, skins, and master pages, you can develop a look and feel for your output. See Making It Look Good.
- Develop Targets Decide the type(s) of output formats that you want to generate and design targets accordingly to meet your needs. See Developing Targets.
- Build and Distribute Output Generate output from a target, then make the files accessible to your end users. See Building and Publishing Output.
If you're brand new to Flare, we recommend you use the following to help you get started. These will help you become acquainted with the interface, common features, basic steps, special tips, and more.
Depending on your preference, you can watch a video, read a PDF guide, or work through a tutorial. You might even want to use all three, because although there is certainly common information in all three, each one is also unique.
- Getting Started Video The Getting Started Video provides a visual demonstration of how to create a new project, introduces basic information about Flare, and points you to additional videos and resources to further develop the project.
- Getting Started Guide The Getting Started Guide is a PDF that explains how Flare works and introduces you to some of its key features and concepts. It then outlines the five basic steps for developing a project and producing output.
- Getting Started Tutorial The Getting Started Tutorial is a PDF file that you can use alongside Flare to create, develop, and generate output from an actual project.