Adding Cursor Images as Objects

In addition to primary image formats (e.g., BMP, JPG, PNG), you can add cursor images (i.e., files with a .cur extension) to an existing image.

How to Add a Cursor Image as an Object

  1. Open the image in the Capture Editor
  2. Select Edit > Insert Image > Cursor File.
  3. In the dialog, locate and double-click the file. That image is added to the main image as an object.
  4. To move the image object, hover over it until your cursor displays as an arrow . Then click and drag the object to a new location on the main image.

    Note If you have dragged the object outside the current boundaries of the image, padding is automatically added to compensate for the space needed. Double-click the image (not the image object) to open the File Properties dialog. Then, on the Appearance tab, use the fields in the Background section as necessary. For field descriptions, see File Properties dialog.

  5. Click to save your work.

Example  

You want to create an image showing a software application window with a hand cursor floating over a particular area of the screen shot. The problem is that you are unable to capture the cursor, but rather the window only. A solution is to obtain a cursor file (perhaps by searching for one on your computer) and add it to the image that you have captured.

Note A very useful tool when working with objects is a palette, which lets you store objects for future use. For example, if you are including callouts with some images, chances are that you'll want to use the same look and feel for all of the callouts you create. Instead of creating new callouts from scratch each time or copying them from other images, you can create an initial model callout and then add it to a palette. Then, when you're ready to use a callout in another image, you can just drag your model callout from the palette to the image (and make minor changes, such as the text, from there). See Palettes.