An object is an element that you can add on top of an image to enhance or explain areas of the image. Objects can be elements such as graphics, shapes, lines, cursors, or even other images. Each object can be styled and is stored on its own "layer." This enables you to overlap objects and edit them individually.
Following are some of the objects that you can add to an image:
- Graphics Read more… There are various graphics that you can add to an image, such as a bubble, annotation, loop, cursor, arrow, star, and x-agon. See Adding Graphics to Images.
- Image Objects Read more… In addition to adding objects such as shapes and lines to an image, you can also insert another image as an object. Like other objects, this image resides in its own layer on the image. You can insert any image files of the following types: BMP, JPG, JPEG, GIF, PNG, TIF, TIFF. See Adding Images as Objects.
- Lines Read more… Capture has a line tool that lets you create various types of lines with one or more line segments. You can also specify whether the line should include arrows, a shadow, or other properties. See Adding Lines.
- Shapes Read more… There are various shapes that you can add to an image, such as a polygon, oval, rectangle, and text rectangle. See Adding Shapes to Images.
Note: A very useful tool when working with objects is a palette, which lets you store objects for future use. For example, if you are including callouts with some