You can import common file types, such as DITA or HTML. Also, you can import files from other applications, such as Word or FrameMaker, or even other Flare projects.
*Indicates files from which you can create new Flare projects (not just import them into an existing project).
- Global Project Linking You can import content and project files contained in another Flare project, thus allowing you to maintain the information in one location but reuse it in any other project. When you use this feature to import files, you can include or exclude particular types of files (e.g., topics, snippets, stylesheets, glossaries, targets), specific individual files, or files that have certain condition tags applied. Simply use the include/exclude methods that work best for you. This is different than a simple import process, because in this case, the imported files remain linked to the source project. This allows you to make future updates to those files in just one place—in the parent project. When you perform ongoing imports using your previous settings, Flare recognizes changes to the source files. Therefore, the new files can be brought over, replacing the outdated ones.
See About Global Project Linking.
- MadCap Central If another user uploads a Flare project to your MadCap Central license and you do not yet have that project on your computer, you can import it.
You can do this from the MadCap Central window pane in Flare.See About MadCap Central and Flare andImporting Projects from Central.
- Source Control You can create a new project by importing one located in source control. See Importing a Project from Source Control.
- Individual Flare Files You can do a “one-time import” of individual Flare files (as an alternative to Global Project Linking, where a connection is maintained with the source files).