Setting the Coordinates for a Loop

You can specify the coordinates of a loop to change how the loop looks.

How to Set Coordinates for a Loop

  1. Open a frame that has a loop added to it.
  2. Double-click the loop. The Object Properties window pane opens.
  3. Change any of the fields in the Loop section. You can click in the various fields and change the horizontal (X) and vertical (Y) percentages for different parts of the loop.
  4. Click Save the active file. to save your work.

Note A very useful tool when working with objects is a palette, which lets you store objects for future use. For example, if you are including callouts with some frames, chances are that you'll want to use the same look and feel for all of the callouts you create. Instead of creating new callouts from scratch each time or copying them from other frames, you can create an initial model callout and then add it to a palette. Then, when you're ready to use a callout in another frame, you can just drag your model callout from the palette to the frame (and make minor changes, such as the text, from there). See Palettes.

What’s Next?

If necessary, you can continue enhancing the movie. Otherwise, you can finalize the movie by building and distributing it. See Editing a Movie and Building Movie Output Using the Interface.