Inserting Variables Into Objects

After you create variables or link to existing variables in a MadCap Flare project, you can insert them into most objects that can be added to a frame (e.g., callouts, rectangles).

How to Insert a Variable Into an Object

  1. Open the movie.
  2. Open the frame containing the object into which you want to insert the variable.
  3. Click the object. In the Object Properties window pane, expand the Text section.

  4. Place your cursor at the location in the pop-up window or tab where you want to add a variable (e.g., before, between, or after any text you have typed).
  5. In the Text section, click the Insert a Variable button Add a variable definition.

    The Variables dialog opens, with the variable sets (e.g., Movie, Collection, System, or name of variable set from Flare project) on the left and the variables associated with the selected set on the right.

  6. Select the appropriate variable set.

    • Movie Variables These are variables that you create for a specific movie in MadCap Mimic. A movie variable is available only for the movie for which it was created. For more, see Creating Variables.
    • Collection Variables These are variables that you create for a specific collection in MadCap Mimic. A collection variable is available for all movies in that collection. See Creating Variables.
    • System Variables These are variables provided by MadCap Mimic, such as variables for your system date and time. Also provided are system variables designed to display specific information about your movies and the frames within them. For example, if you insert the system variable called "NextFrameName," the output will display the name of the next frame in the movie (as long as you have entered a name for it in the Frame Properties window pane).
    • Project Link Variables These are variables that were created in a MadCap Flare project, which has been linked to a MadCap Mimic movie or collection. Therefore, any variables in that Flare project can also be used in your MadCap Mimic movie or collection. See Linking to Flare Projects.
  7. Select the variable you want to add.
  8. Click OK.

    The variable syntax is added to the Text section of the Object Properties window pane.

    Example  

    Let's say you insert a variable called "PhoneNumber" from a variable set that is named "MyVariables." In this case, you will see something like this:

  9. Click Save the active file. to save your work.

What’s Next?

If necessary, you can continue enhancing the movie. Otherwise, you can finalize the movie by building and distributing it. See Editing a Movie and Building Movie Output Using the Interface.