Frame Properties Window Pane

The Frame Properties window pane is divided into sections. Each section is used to modify the selected frame's appearance or behavior. If the Object, Sound, Keyframe, or Effect Properties window pane is open, it will change to the Frame Properties window pane as soon as you click on the Frame Editor.

Changes made in the Frame Properties window pane apply only to the current frame. To do the same for all frames in a movie, see Movie Properties Dialog.

Frame Appearance

The Frame Appearance section controls the look of each individual frame.

  • Name You can label the frame, making it easier to identify in the Frames window pane.
  • Background You may find it necessary or useful to select a specific color for a frame's background. You can also set a background image by choosing an image stored on your computer or by taking a screen capture. See Setting Backgrounds for Frames.
  • Border You can add a border around a single frame and specify the type and color of that border. See Adding Borders.

Frame Transition

The Frame Transition section controls the length of time a each frame will display during the movie and the way one frame transitions to the next.

  • Time Span In a movie, a frame is displayed for a certain period of time. When you record a movie, the timing of frames is automatically added, so that one frame displays for a certain number of seconds before it disappears and the next frame appears. However, you can adjust how much time a given frame is displayed. You can change the timing for a frame in the Timeline window pane or in the Frame Properties window pane. See Setting Timing for Frames.
  • Transition For individual frames in a movie, you can adjust the transition (i.e., the manner in which the frame comes into view and leaves from view). For example, you can specify that a frame should transition via fade, push, or slide. See Setting Transitions for Frames.

Frame Sound

The Frame Sound section controls the audio added to or recorded for each frame in the movie.

You can apply audio to individual frames in a movie. This includes the ability to select built-in system sounds (such as applause or electronic beeping), recorded audio, or imported files (such as MP3 and WAV files). For example, you might use this feature to play recorded narration in order to help explain an action on a frame. You can also record audio for a frame. See Adding Audio to Frames and Recording Audio.

Master Frames

The Master Frames section controls the master frames being used for each frame in the movie.

When you want to use a master frame in a movie, you can apply it—either to individual frames or to an entire movie. See Applying Master Frames.

Conditions

The Conditions section controls the conditions applied to each frame in the movie.

You can apply condition tags to three different kinds of elements, thus indicating that those elements should be included in any output that does not specifically exclude them. First, you can apply conditions to objects that have been added to movie frames. Second, you can apply conditions to entire frames within a movie. And third, if you have created a collection—as opposed to a standalone movie—you can also apply condition tags to each movie. You do not need to apply conditions to each and every element that you come across, but rather only to those elements that should be included in some outputs but excluded from other outputs. If a particular element should always be included in the output, there is no need to apply a condition tag to it. See Applying Condition Tags.

What’s Noteworthy?

Note If you see a film strip image on a frame in the Frames window pane, that means the frame is using full-motion video (FMV), which is commonly used for dragging and similar actions. If you open the properties for a frame that is using FMV, there are some things that cannot be done in that frame, such as modifying the timing of the frame.